mauGRYPH

The blog of artist Dean Scheppel- dragondean.com / maugryph.com


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Latios Man

Latios Man

I’ve been thinking about this character, this hybrid of a Latios and a Human Being. I just had to paint him although a sketch of him was made not too long ago. His design was based on a dream I had.

This music should be an accompaniment to the painting.

I painted this in ArtRage. I really dig the program for this quick painterly style paintings. The only thing I miss is the mask tool, there is a way around it by using stencils but it is very cumbersome. Still a great tool that lets me be loose.


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Project Leviathan – Critter on pedestal and “red blood cell’ Tree 3d models completed.

Things are moving along. I have made a few props such as the pedestal with the critter and re textured a few fauna prefabs that came with the game engine. Currently I am working on the buildingĀ  and the mushroom 3d models. I plan on keeping the style of the game simple with a 80’s color pallet vibe to it.


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Alex the Dragon Sketch

alex-bordum-painting

A painting sketch of my dragon Alex (I haven’t drawn him in a long time) I spent more time on it then I was expecting. I did a decent job with the wings but got stuck for a while with painting the muscles attaching the wing to the shoulder and the neck area. I think it came out alright but it would have been better to have some reference on hand instead of drawing out of my imagination. I used Artrage to paint this.


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The Monster of Leviathan – Final Version

Monster3

Click on the image above to see the 3d model in real-time!

It’s finished. The low poly model is ready. The most worrisome part of the project is finished. The textures are completed and the character is completely rigged. He is ready to be popped into the game.

You might noticed from previous iterations that I changed his colors from a purple to a dark red. Added marks like patterns on his skin to give him have a more tribal look. It also makes him look a little more intimidating. ( I have some other color variations that can be swapped in and out)

You don’t know how many times I wanted to sculpt the mesh and make ramp and normal maps but I came to the realization that conflict with the style and the other props in the game.


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Building and Prop Concept Art for Leviathan

Mushroom-conceptsferna-conceptsbuildings-and-modular-concept-v2

My first pass concept sketches for Leviathan. I might not have time for a second pass because the game needs to be completed in two weeks. I going to do a quick environment painting and then I must start working on the level and models.


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Gorp Can Blaster Faster

cover3

Album art I made for my EP. I made this weeks ago and forgot to post it. It’s based on an older piece that I made.

I’ve decided, after making music for years, this I would finally share it with others. I’ve compiled a small EP of my favorite songs that myself wrote and uploaded it to bandcamp. The album is free to download. I use a different alias for my music, ‘Chip Izard’. Music is more of a hobby compared my art so I take it less seriously.

Every time I make enough music to put onto a new album, I will make album artwork for it and share the art on this blog.

Later tonight I will be uploading more Leviathan concept art.

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