Another rendering test. Painted it entity with just the soft round brush. I also added a faint noise texture. The round brush is not good for details, especially scales, the image still feels a bit ‘blurry’ to me. So its best to start out blocking with soft round and then switching to a harder brush like charcoal. I didn’t do any smudging as the soft round is pretty good at it’s name (being soft). Time spent 2hrs (1hr painting the image, and 1hr messing around with the colors : Painted in Photoshop. Any feedback is welcome.