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Humanoid Dragon in Mudbox WIP v2

2 Comments

humanoid dragon face zbrush mudbox sculpture

I brought my 3d sketch into Mudbox, a more professional 3d sculpting program. I was able use the Retopography tool to turn my sculpture into a quad mesh that was sculpt-able. So far after a bit of messing around was able to put a couple more hours into the figure. It’s far from done unfortunately and I need to finish my wyrm in a jar painting before I do anything else. I will attempt my first 3d illustration after by create separate models and then posing and combining them into one scene.

Because I am a student, Autodesk provides non-commercial 3 year licenses of their products to students. I wanted to learn Mudbox for quite some time. One thing I must say is that it much easier to use then zbrush ( I tried Zbrush a long time ago when they still had a trial version of their software. The crazy UI drove me insane! And I thought Blender’s UI made no sense. I have no clue if the new version has a improved UI or not). I also download Maya since my future class will requires that program.

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Author: maugryph

I'm a Artist and Cartoonist

2 thoughts on “Humanoid Dragon in Mudbox WIP v2

  1. Great work. Thank you. Merry Christmas and Happy Holiday, love, nia

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