anthro, anthro dragon, art, Commissioned Work, concept art, dragon, dragons, finished paintings, Uncategorized

Shiloh (Commission)

painting6

A commission I worked on for Cuddlebug . The character’s name is Shiloh, cool furry dragon wizard. I am very pleased this painting, It feels like all my training and practice as an artist is coming together to a more refined level.

3d art, 3d modeling, 3d sculpting, dragons, Uncategorized

Deathwing (Daily Artwork 2)

See the 3d model in real-time: https://skfb.ly/JAVN

Today’s daily is sculpt of Deathwing from World of Warcraft. One of his unique features is his metal mandible.I decided to look up the official concept art for the dragon and try my hand at sculpting his head. Some adjustments had be made after an hour in I discovered that there where some alterations to the official model and made adjustments to match. Some versions show him with more rivets on the lower mandible, some don’t. After a hour and a half, my PC crash and I lost about 15 minutes of work and decided to just upload my last save.

I might polish the bust and texture it in the future.  Time spend 1h 30m

3d modeling, 3d sculpt, 3d sculpting, art, daily art, Daily Doodle, Uncategorized

Monster Sculpt (Daily Artwork 01)

monster-sculpt-12-17-2

See the 3d Model in real-time: https://skfb.ly/JAVB

I’m back and I survived my final semester.

Let’s see how long I can do dailies again.I’m going to start out this week doing sculpt.

I thought I would start out with a monster sculpt from my imagination.

 

alptraum, free games, game art, game design, game dev, game progects, indie game, Uncategorized, video games, windows games

Alptraum won a prize at the “2015 Indie Game Maker Contest”

happy monster alptraum

Last month my game Alptraum won a prize at the ‘2015 Indie Game Making Contest’ (Humble Bundle and Degica Inc (Game Dev Fort)

Alptraum won “Best game made with GameGuru” http://contest.gamedevfort.com/page/winners

I am surprised and very honored to win this prize,  this was my first finished 3d game. I made most of the assets and learned scripting in Lua, designing the levels, even writing the soundtrack to the game.. in three weeks.

Modeling, rigging, and importing a 3d game character into a 3d game for the first time was a challenging and rewarding part of the project.I was determined to finish this game, staying up to 3-4 am almost every night until the game was done.

At first the game play was going to be ‘Myst with a monster’, but due to time restraints the game play became more like an ‘arcade Slenderman.

You can download the game at:
http://gamejolt.com/games/alptraum-nightmare/88796#!

Alptraum is about 20-40 minutes long and completely free with no DLCs and IAPs! Windows 7-10 and a decent video card is required for best performance.

Special thanks to my family for their support, my friends JD and Dan for testing the game, Degica and Humble Bundle for sponsoring this annual contest, and The Game Creators for making the GameGuru engine.