A Literal Dragon Warrior. I made this character in Blender. Back in the day when I had hopes and dreams of becoming a 3d modeler for a game developer. Those dreams have be all but been crushed at the moment.
Concept artwork for a bird character. I actually made the 3d model. I will see if I can share it with you in the future.
See the model in real time and at any angle at sketchfab: https://skfb.ly/JAWo
After 20 hours of work, here is the finished 3d model I made for my final 3D Printing project. The real life model came out beautifully. I thought it was already uploaded it to the blog, but strangely it wasn’t .
See the 3d model in real-time: https://skfb.ly/JAVN
Today’s daily is sculpt of Deathwing from World of Warcraft. One of his unique features is his metal mandible.I decided to look up the official concept art for the dragon and try my hand at sculpting his head. Some adjustments had be made after an hour in I discovered that there where some alterations to the official model and made adjustments to match. Some versions show him with more rivets on the lower mandible, some don’t. After a hour and a half, my PC crash and I lost about 15 minutes of work and decided to just upload my last save.
I might polish the bust and texture it in the future. Time spend 1h 30m
See the 3d Model in real-time: https://skfb.ly/JAVB
I’m back and I survived my final semester.
Let’s see how long I can do dailies again.I’m going to start out this week doing sculpt.
I thought I would start out with a monster sculpt from my imagination.
A cocky penguin dares himself to slide off a mountain with a steep cliff edge only to hesitate when it’s too late. My first short animation in Blender. What I thought would only take me a couple days, took almost 2 weeks.
If you enjoyed the animation, please share with friends.
Need a robot that will slay your enemies and bring you coffee at the same time? Introducing the coffee bot: All machine, All caffeine. I made this model to be 3d printed.
The previous model I made with Rhino 3d only printed 3 parts, the dish, a couple legs and the head. I don’t know what happened but I’m too frustrated with Rhino to mess with it anymore. It’s probably not rhino’s fault, but my inexperience with CAD based NURBs modelers. The model was remade from scratch using Blender. It took about 4 hours to make this. It is a solid single mesh. With a few minor adjustments to the legs, this thing could be animated.
I’m much happier with the remake and I’m %100 confident that it print out correctly.
Here is the 3d model I made, using a NURBs based modeler called Rhino 5. The coffee spider robot is almost ready to serve its brew to the masses.
I’ve been a polygon modeler and have done very little with NURBs ( I would use them mostly for lofts and then convert them to polygons). They feel so foreign to me. After 5 hours of figuring this stuff out, I was able to assemble this 3d model. If this was a poly model, it would be twice as detailed but I’m required to use NURBs for this assignment so I’m feeling a little crippled right at the moment. I’m required to use Rhino for this project so I have no choice. I have no doubt that Rhino is a powerful tool, I just don’t know how to do everything with it.
The spider bot should make a fine sculpture when it is 3d printed.