A rather sloppy painting of my dragon character Alex. Alex is Copyrighted by me.
Some character sketches I did for a videogame I was designing before I got my job.
Chip Rom the Zekrom and his son. Chip is a quiet and reserved person who resides on the geeky side of the spectrum. He is a single parent of a young rambunctious son, who he loves deeply. His ideal is to be a great father. The son model is based on Chip but with a much larger head with no hair. Remember at the beginning of the year I announced that I was going work on a short film parody using my ‘pokepeople’. I finally have a model finished. I need finish one more pokeperson model more before I can start ‘shooting’ the short. It’s either going to be the grumpy dragonite or the cocky charizard (Those two WIPs I uploaded two weeks ago). retopography is not so fun.
I wasn’t happy with the last version, it was bothering me. I had to sleep on it to realize my mistake. The lighting is screwed up. Also, wings are usually more translucent. These mistakes where fixed. I’m still not %100 keen with this painting.Wished that I had made the pose more lively, but It should work fine as a ref for my 3d model. I want to make a more dynamic illustration of this critter if I can get the chance.
Here is a much more refined painting/ sketch. I plan on taking the time on my future characters. I’ve been down a bit with my art. It made me feel good that I can still paint. What I discovered from this drawing is to do passes. First block in the main shapes with a big brush, then shrink your brush about half and do another pass and add smaller shapes and so on. Once you get to a really small brush, put your effort in the focal points of your image.
I only used one brush. It is a custom round brush, the only difference to that of a normal round, is that I added transfer and put a super light texture onto the brush. I disabled brush size pressure because I have less control and I’m not inking lines. I find it’s best to have either brush pressure size or brush pressure transparency on. But not both, because it adds another element you have to deal with. Keep things simple.
I spent 3-4 hours on this painting. Image reference was by erian_stock.
Didn’t get quite as far as I hoped. I got distracted by ‘Sir, You Are Being Hunted’ a awesome indie stealth game the game review critics hate. I stopped relying on movie and game critics a year ago because most don’t have a clue what they are talking about or are extremely biased. Even worse the people who comment on the reviews reaffirms the ‘Ash Conformity Experiment‘.
Before I went on that random tangent, I really enjoyed painting this. I stays true to my reference and didn’t deviate into my own design. After a few more I think I will be ready to be more creative. The reference photo I based my drawing on is by faestock. The model is Allana, my drawing doesn’t do her justice. 2 1/2 hours
Sorry for not posting last week. I will say it certainly was not one of my best weeks, and leave it at that.
Some concept doodles. Nothing special. I am trying a new method to attempt to get fresh ideas. Here is the process, sketch a character, then change a few things to the character into. Rinse and Repeat. Depending on what you change some times the character will look like it’s transforming. Other times it’s almost instant.