Messing around in Artrage with some concept art. I do like the realistic brushstrokes I can make with the software, but I haven’t figured out how to handle detail and refinement well.
Category: dailies
Pea Shooter (D43)
A little fan art for the release of Plants Vs Zombies Garden Warfare 2. This is the Pea Shooter. He dislikes zombies.
Abstract Ollice Version 2 (D42)
After getting some sleep, I look at the painting and decided to see if I could push it farther. The spheroid changed into a fluffy, multi eyed, serpentine monstrosity. The painting now has a clear back, middle, and foreground, thanks to adding broken ship parts in the foreground, and painting the rest of the body in the back. I might have lost some of the spontaneity of the first one but think it is a better picture overall. Might push it even farther..
Abstract Ollice (D41)
A more surreal type of painting for today. As spheroid monster either puking or drinking the water while a poor ship is trying to say afloat.
Jungle Ruins (D40)
I felt better and wanted to work on a painting. I’ve been in an artistic knot for some time now and haven been happy with my work. One of the main reasons is because I stopped doing long periods of sketching and and not putting in the hours needed to improve on a regular basis.
Granted, I have been busy with a new job and working on commissions. Also trying to to learn Javascript and SEO/marking for my new job. Taking time to work on sketching and painting instead of playing games or wasting time on the net in my spare time. But an artist must not just draw what they feel comfortable with and must push further work further.
So here we are. I found a complex CC image of ruins on Flickr and did a painting based on it
Reference image by Clay Gilliand https://www.flickr.com/photos/26781577@N07/12664003153/sizes/o/
I might finish it tomarrow.
For encouragement I’ve been watching tutorial videos on Pluralsight and returned to Oatley Academy’s Magic Box
I got some good advice from a couple youtube video interviews from artists and I would like to share them with you:
The 20/80 rule – doing 20 percent of the foundationial work correctly will effect 80 percent of the outcome. you could also see it as 20 refs, studies, and blocking in, 80 clean up and detail work.
Only be as fast as you can be accurate. Take your time, if you make mistake after mistake, it will start to build into a painting full of errors. Don’t fall into the trap of ‘speed painting’.
I you don enjoy a subject, why paint it, because if you don’t like what you’re drawing, people will get that when looking at the image.
‘Straits against curves’, it’s a cool line technique to avoid a sketch from having sameness
My goals as an artist is to slow down, take note of correct proportions, and search for the ‘character’ in everything I draw and to paint with a story in mind, even if is minuscule.
Maugryph Logo Idea(D39)
A rough for a logo I’m designing for my business cards and the title card for my video games. This is supposed be be a rough of it but I like it this way and might use it as is now.
It’s a redder chibi version of my dragon/gator alter ego Alex drawing something off screen .
Painted in Artrage 4, I forgot how awesome that paint app is.
Alex wants to give up (D37)
Being an artist is a struggle sometimes….
Tiger doodles (D36)
Today’s daily is a bunch of tiger doodles.
Chiprom meets a Rock Goddess(D35)
Waterfall Concept: Project Night(D34)
Some more concept art for my Project Night project. I was thinking of a waterfall /oasis like area in the mountains of the desert. I haven thought of what events would happen at the waterfall yet.