Sorry, I’ve been neglecting my blog. I was busy with commissions for the last few days. I wanted to do some concept art for Alex and Cruz. A comic my friend and I are working on.We are shifting from ‘anthro’ animals to ‘normal’ ones. My friend Cruz needed a head shot of his character for the comic. I thought I would do a bust for each. Although the final designs will not be as details as this. I enjoy painting details, It’s very therapeutic. Currently Alex is a white dragon, but I have been on the fence about making him a golden dragon. For both characters, I used reference images of my friends and my own face to attempt to inject as much of our personalities into the characters . the eyes will probably be bigger in the final designs.
My attempt to paint Franz Kafka. A novelist who is remembered for his story “The Metamorphosis” about a man who mysteriously turns into a cockroach. I experimented with a different way to approach painting in Photoshop. Instead of manually changing the transparency of the brush with the number keys, I first set the transparency by pen pressure. Then after laying some tone down I would make the brush opaque and simply use the eyedropper tool to blend different tones together. found it much quicker then the way I was previously doing it. The next day I worked on it for about 10 to 15 minutes and cleaned up the sketch to make it a more finished drawing (although it would need more work done before it was ‘finished’) but forgot to record it. Doh!
I’ve been fighting a cold this weekend so I been hard to urge myself to draw. I should probity start painting celebrities that people actually know. I think I also need to not just ‘stop’ painting when I go past my time goal. If I think the painting is going along well, I need to just finish it. My portfolio is begging me to do that.
Here is the more refined version. I might someday make this a finished painting. It does look like Kafka but for some reason I made him look somewhat ominous and intense. I don’t know why I did that. I was over exaggerating his big nose and had to size it down. I used a photo from Wikimedia as a reference
Not one, not two, but THREE portraits paintings for today. This time I did preliminary sketches with crosshatching then painted over my sketches, and finally smudged the lines and colors together with the smudge tool. Created start to finish in Adobe Photoshop. Time Spent : Under 2 hours. These characters are in the game Team Fortress 2. I tried different expressions to keep things interesting. However I might have over done it with the Scout. The reason I’ve been into drawing TF2 characters lately is the fact that so many funny videos made with Source Filmmaker have appeared on YouTube.
The last two dozen or so portraits, I painted directly to the canvas at the get go. Painting directly to the canvas is both a exciting and frustrating endeavor due to the fact you are constantly checking for and fixing perspective errors but the final result usually looks much livelier because your not bound by line and your forced to think in value. However if you have done a decent preliminary sketch with the perspective worked out, it’s much quicker to paint but your are conformed a little by your line sketch.
Update: Added images with each character separate to this post. So I could display them correctly on my Portrait a Day Page
Characters are copyright 2007 Valve.
Painting 2013 Maugryph
4 down, 5 to go.
Portrait of the fictional Character Booker Dewitt, the protagonist of Bioshock Infinite. I haven’t played the game yet and the only two decent references I could find was the box art and a concept image. Wanted to draw Booker at a different angle and different lighting, since it has little benefit for me to just copy someone’s painting. It was a more difficult painting aft first until I found the official concept art . Booker looks very anime-ish in the concept art, I attempted to render him more realistically in my painting.
This weeks portrait theme will be fictional characters in video games.
Booker Dewitt is a character in Bioshock Infinite Copyright 2013 Irrational Games
Painting is Copyright 2013 Maugryph.
Painted in Artrage and PhotoshopTime Spent: One in a half hours
Just kidding :D. The name for this painting is ‘Later Gator’. Originally this was going to be a portrait of a alligator similar to the crocodile portrait I have painted before. But after a frustrating start I became silly and got .. carried away. That cheesy B-Movie ‘Alligator People’ was a source of inspiration. Like my vignette background?
Here is the reference I used for the alligator head. http://commons.wikimedia.org/wiki/File:*Big*_Walking_Gator_at_lake_Woodruff.jpg. The reference for the hoodie was one of my own photos.
Painted in Photoshop with a Wacom tablet
Time Spent 50 Minutes.
Copyright 2013 Maugryph.
The theme for this week portraits will be helmets. I would like to get better at painting objects with reflective metallic surfaces, what better way then painting people wearing helmets? My reference for the painting comes from Wikimedia as usual, but I changed the face of the person, since I didn’t find a signed release with the photo, I decided to play it safe. This helmet was basically a giant distorted mirror that reflected the crowds and the feathers on it’s metallic surface. I knew i wouldn’t have time to draw all the reflections and details, so I did my best to just get the jest of the reflections.
Bioshock Infinite comes out tomorrow. I have to wait a few months for it to go down. Paying $60 for a game is not in my budget. C’est la vie.