anthro, art, artwork, digital art, digital painting, faces, foxes, funny animals, furry, portrait, sketches

Fox head painting/sketch

anthro fox head doodle face 3d furry art portrait humaniod realistic characters face portrait artwork digital art

I was taking a break between drawing my 20 human heads practice  and decided to tackle painting a fox’s head.  I always thought foxes with their slit eyes look so serious and devious. As the Joker would say “Why so serious?”. It might be because they have slit eyes.

3d art, 3d characters, 3d modeling, Alex and Cruz Project, angry, anthro dragon, anthropomorph, anthropomorphic, Carrara, comics, Daz Studio, dragon, funny animals, gryphon, hexagon, toons, unicorn, web comic

Dean and Jed 3d Models Progress so far.

animated dragon cartoon with unicorns unicorn jed anthro unicorn

I obsessively continue to work on my models for my web comic / animation project ‘Jed and Dean’. I exaggerated the body forms to be more cartoon like. I wanted them to look more like funny animals and less like petting zoo people,  so I removed the pants from the models and made the lower portion animal like (a common design for funny animals).  Made custom clothes for both characters, there is still some errors in the clothes but I will tweak them out eventually. Dean’s legs and hip need some tweaking. Jed’s collar needs minor repairs. I’ve also started two extra characters. Meho the gryphon and Maggie the dragon, they also need some more tweaking. Since realism is not what I’m aiming at, the models will mostly remain gradient shaded with few textures. Dean and Jed are are at a state where I can start making comics but I haven’t decided if I would be toon shading them (only if I can find a good shader), drawing by hand and using them as reference models, or just using them as-is. I also will do some animation experiments before event attempting a short.

Created in Carrara (figures, and accessories) , Hexagon (figures and clothing) and Daz Studio (posing and attaching clothing to figures, taking figures and morphing it into the model)

Time spent so far: Around 30+ hours.

anthro, anthro art, bear, cartoon, digital painting, Finished Artwork, fishing, funny animals, furry, humorous, octopus, sea, sea landscape, seascape, story, value painting

Who’s Catching Who? (Giant Octopus Attacks Fisherman from Behind)

giant octopuss attacks boat anthro bear critter in boad fisherman fishing turbulant water

Click artwork to see a full sized version.

Yesterday I had terrible artist block and it took me about 4 hours of frustration staring a image just to be unsatisfied to just to start over. Finally a hour before I needed to go to bed, this  wild silly image appeared (yes that was a Pokemon reference, I’ve had too much caffeine).  I envisioned this little bear fishing on a boat, minding his own business when suddenly a octopus attacks from behind. I’m getting more comfortable with value painting as in the past I created my artwork mostly in line like a comic strip. The reason I have been avoiding color in my value paintings is that color has little effect on value. Don’t believe me? Here’s proof. I want to make sure I understand value %100 before even attempting color in this format. That’s why many professional concept artists put a desaturation layer on top of their paintings to check their color values!

Name of Painting: Who’s Catching Who? (Giant Octopus Attacks Fisherman from Behind)
Copyright 2013 Maugryph
Painted in Autodesk Sketchbook  6
This value painting took about 3 hours