alptraum, free games, game art, game design, game dev, game progects, indie game, Uncategorized, video games, windows games

Alptraum won a prize at the “2015 Indie Game Maker Contest”

happy monster alptraum

Last month my game Alptraum won a prize at the ‘2015 Indie Game Making Contest’ (Humble Bundle and Degica Inc (Game Dev Fort)

Alptraum won “Best game made with GameGuru” http://contest.gamedevfort.com/page/winners

I am surprised and very honored to win this prize,  this was my first finished 3d game. I made most of the assets and learned scripting in Lua, designing the levels, even writing the soundtrack to the game.. in three weeks.

Modeling, rigging, and importing a 3d game character into a 3d game for the first time was a challenging and rewarding part of the project.I was determined to finish this game, staying up to 3-4 am almost every night until the game was done.

At first the game play was going to be ‘Myst with a monster’, but due to time restraints the game play became more like an ‘arcade Slenderman.

You can download the game at:
http://gamejolt.com/games/alptraum-nightmare/88796#!

Alptraum is about 20-40 minutes long and completely free with no DLCs and IAPs! Windows 7-10 and a decent video card is required for best performance.

Special thanks to my family for their support, my friends JD and Dan for testing the game, Degica and Humble Bundle for sponsoring this annual contest, and The Game Creators for making the GameGuru engine.

 

Advertisements
alptraum, art, artwork, digital art, game progects, indie game, painting, video games

Building and Prop Concept Art for Leviathan

Mushroom-conceptsferna-conceptsbuildings-and-modular-concept-v2

My first pass concept sketches for Leviathan. I might not have time for a second pass because the game needs to be completed in two weeks. I going to do a quick environment painting and then I must start working on the level and models.

art, game progects, games, indie games, video games

Leviathan (Working Title) (PC game)

I came up with a working title for my little island exploration game: Leviathan. I’ve also changed the look of the game into a more retro fell. I need to make my game stand out. Spent half the day working on textures and modifying the prefabs. All textures are now made by me and it feels good.

I’ve spent a lot of time on these two Islands, I have decided turn this project into a small indie game. There is an indie game contest that I would like to submit to and I have only three weeks to complete it. So I would like to add at least one more island and then the puzzles are going to be scripted. The scripting is advanced enough that the engine can do what I need it to.