Art, fan art, monsters, pokemon, Uncategorized

Pokemon Friends

pokefriends concepts 5

I was board one day and drew all my friends as pokemon. I wish I knew why. I think I was the garchomp on the far right. It’s been a couple years and only two of the four have remained close to me. It’s rather sad.

digtal painting, fantasy art, furry, monsters, nintendo, super mario, Uncategorized

Mario Frontier

group shot Flat painted 6

I had this kick of making fake video game posters based on characters other videogames. So I drew my friends and myself as various species and monsters in the Super Mario Games.  Its also was to spoof RPGs.

concept art, indie games, monsters, Project Night, Uncategorized, video game art

Project Night: Monster Concept Art

Concept art of the monsters in my adventure game. The theme of the monsters is eyeballs. The theme of the environment is teeth. I painted these in Photoshop CC.

The first monster character is the Brute: a buff but slow monster that hunts you during the day, and the Chaser: A nimble fast monster that hunts you down at night.

I’ve already have made the 3d models and are now in the game!  I will upload them to sketchfab soon as well as some in game footage of the prototype.

art, concept art, dailies, Daily Doodle, daily painting, monsters, Uncategorized

Abstract Ollice Version 2 (D42)

abstract-ollice-3

After getting some sleep, I look at the painting and decided to see if I could push it farther. The spheroid changed into a fluffy, multi eyed, serpentine monstrosity. The painting now has a clear back, middle, and foreground, thanks to adding broken ship parts in the foreground, and painting the rest of the body in the back. I might have lost some of the spontaneity of the first one but think it is a better picture overall. Might push it even farther..

3d modeling, monsters, Uncategorized

Female Golem 3d Model

female-golem

I forgot to upload this two month ago.

A 3d model I made for the Advanced Modeling class I was taking. She is fully rigged and can be animated easily. It’s my first rigged character that I could comfortably give to an animator and they would have no problem manipulating it.