concept art, indie games, monsters, Project Night, Uncategorized, video game art

Project Night: Monster Concept Art

Concept art of the monsters in my adventure game. The theme of the monsters is eyeballs. The theme of the environment is teeth. I painted these in Photoshop CC.

The first monster character is the Brute: a buff but slow monster that hunts you during the day, and the Chaser: A nimble fast monster that hunts you down at night.

I’ve already have made the 3d models and are now in the game!  I will upload them to sketchfab soon as well as some in game footage of the prototype.

art, concept art, dailies, Daily Doodle, daily painting, monsters, Uncategorized

Abstract Ollice Version 2 (D42)

abstract-ollice-3

After getting some sleep, I look at the painting and decided to see if I could push it farther. The spheroid changed into a fluffy, multi eyed, serpentine monstrosity. The painting now has a clear back, middle, and foreground, thanks to adding broken ship parts in the foreground, and painting the rest of the body in the back. I might have lost some of the spontaneity of the first one but think it is a better picture overall. Might push it even farther..

3d modeling, monsters, Uncategorized

Female Golem 3d Model

female-golem

I forgot to upload this two month ago.

A 3d model I made for the Advanced Modeling class I was taking. She is fully rigged and can be animated easily. It’s my first rigged character that I could comfortably give to an animator and they would have no problem manipulating it.

3d modeling, 3d printing, art, monsters, robots

Spider Coffee Bot v2 – ‘The Rhino Strikes Back’

Need a robot that will slay your enemies and bring you coffee at the same time? Introducing the coffee bot: All machine, All caffeine. I made this model to be 3d printed.

The previous model I made with Rhino 3d only printed 3 parts, the dish, a couple legs and the head. I don’t know what happened but I’m too frustrated with Rhino to mess with it anymore. It’s probably not rhino’s fault, but my inexperience with CAD based NURBs modelers. The model was remade from scratch using Blender. It took about 4 hours to make this. It is a solid single mesh.  With a few minor adjustments to the legs,  this thing could be animated.

I’m much happier with the remake and I’m %100 confident that it print out correctly.

spider-coffee-bot-v2