alients, anthro, art, Commissioned Work, commissions, fanart

Xenomorph Colonial Marine.

zanian4

This was a fun painting to do.

I was commissioned to draw this Xenomorph / Dragon original character wearing a colonial marine outfit..

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3d modeling, 3d sculpt, fanart, video games

Sangheili Bust (Elite aliens from Halo)

halo-elite-3d-model-sketch

I spent a couple hours and made this bust of a sangheili. I’m somewhat happy with it although I think it would be cooler if I textured it.

art, artwork, Daily Doodle, fan art, games, metal slug, painting, video games

Metal Slug 8 Comp Sketch (Daily Doodle 18)

metal slug 8 game news fan art

For the next 6 days I will be working on comps that I could make into illustrations. This is a comp study idea for a game that does not exist yet (and from the looks of it never will). You could technically call it ‘fan art’ but the game doesn’t exist so it makes it moot. I have enjoyed the Metal Slug games even though they still kick my posterior.

I tried a new method of blocking in shapes using the lasso tool and then filling it with the foreground color. Even with a action programmed it took me forever to get comfortable and it slowed me down. this sketch is very complex with people, martians, and robots everywhere. I took a hour and a half to get this far. To turn this into a painting I estimate it would take 10-15 hoursĀ  + 5hrs for the logo.

You opinion matters to me. On the final day I might setup a poll asking which illustration you like best. The best two wins… or something like that. Feedback and crits are always welcome.

Notes to ME:

Marko: research a action pose that Marko would be more dynamic. Research the Heavy Machine Gun and get the perspective accurately. Should I have ammo shooting out of it? Should I make Marko’s face filled with rage?

Evil General: fade him a bit so he is not so dominant.

Eri: Pose idea is fine, just research it to make it more accurate.

Get references for everything so I can draw everything correctly