A bunch of low poly 3d models I made for practice. I was inspired by the Animal Crossing games but wanted to make original characters in my own style. The shark is my fav of the bunch.
Been behind uploading my characters. I’ve haven’t drawn a fox in a long time
Today’s daily is a bunch of tiger doodles.
I really wanted to draw one of my favorite old characters. If you’ve been following my blog for a while, you have probably seen him a few times. I went out of my comfort zone and massed (aka blocked in) the shapes without a preliminary line sketch
1+ hour of work which I am ashamed to say is the most I’ve spent on a daily so far this year. Drawn in Manga Studio as always.
I also have a girl named Alix and a dragon named Alex… I need to come up with better names for my characters. Maybe I can rename the gator Chip or something.
Also, what do you think of the redesign of the blog?
A quick sketch of my OC Alex.
Here is the 3d model I made, using a NURBs based modeler called Rhino 5. The coffee spider robot is almost ready to serve its brew to the masses.
I’ve been a polygon modeler and have done very little with NURBs ( I would use them mostly for lofts and then convert them to polygons). They feel so foreign to me. After 5 hours of figuring this stuff out, I was able to assemble this 3d model. If this was a poly model, it would be twice as detailed but I’m required to use NURBs for this assignment so I’m feeling a little crippled right at the moment. I’m required to use Rhino for this project so I have no choice. I have no doubt that Rhino is a powerful tool, I just don’t know how to do everything with it.
The spider bot should make a fine sculpture when it is 3d printed.