A Literal Dragon Warrior. I made this character in Blender. Back in the day when I had hopes and dreams of becoming a 3d modeler for a game developer. Those dreams have be all but been crushed at the moment.
Concept artwork for a bird character. I actually made the 3d model. I will see if I can share it with you in the future.
Here is some of the concept art I made for Alex the Goat character that was used in the dancing animated short I did a month ago. I’ve put at least 50 hours of work into this character and will use him in other animated shorts. While I did the animation to hopefully get an interview at CTN Expo (a big animation con) , I still would like to figure out how to share it with others.
Tonight I doodled this dragon out of my head in one of the most unlikely applications ever, Blender 3d; a program made for 3d modeling and animation, not 2d sketching.
Blender has this feature called ‘Grease Pencil’ that allows you to draw sketchy like ‘curves’ anywhere you like with your tablet, it will even stick to 3d objects. Note: This has nothing to do textures and UV (Although some use it for retopo)
To test the grease pencil,I set a block in front of the camera (set the camera to ‘ortho front’) and started drawing. This works way too good. I wouldn’t want to paint with this due to each color having to be on a separate layer but for sketching it is super.. er.. surprisingly effective.
Since grease pencil curves are in 3d, I could see many awesome uses for this tool, you can even ANIMATE with grease pencil curves and have at your disposal useful animation tools such as onion skinning.
For a free open source 3d app, blender continues to blow my mind.
I know I have 7 monsters remaining of my 30 monster project and its been a month since my last drawing. Homework and commissions take priority in my life. but after 30 monsters is finished, I will be doing a drawing project concerning dragons as I miss drawing them.
Also here is a screenshot of the sketch in blender:
A cocky penguin dares himself to slide off a mountain with a steep cliff edge only to hesitate when it’s too late. My first short animation in Blender. What I thought would only take me a couple days, took almost 2 weeks.
If you enjoyed the animation, please share with friends.
Need a robot that will slay your enemies and bring you coffee at the same time? Introducing the coffee bot: All machine, All caffeine. I made this model to be 3d printed.
The previous model I made with Rhino 3d only printed 3 parts, the dish, a couple legs and the head. I don’t know what happened but I’m too frustrated with Rhino to mess with it anymore. It’s probably not rhino’s fault, but my inexperience with CAD based NURBs modelers. The model was remade from scratch using Blender. It took about 4 hours to make this. It is a solid single mesh. With a few minor adjustments to the legs, this thing could be animated.
I’m much happier with the remake and I’m %100 confident that it print out correctly.
I took a break from my Penguin animation to animate my Zekrom Oc. I did a walk cycle for practice. It was my first walk cycle in Blender. It took more time then I thought it would .You can tell a lot about someone’s personality and mood in the way they walk.
Design wise I made ChipRom a ‘shiny’ yellow and changed the shirt to a orange color with white trim. I made this model from scratch using Blender and Sculptris. 7-10 hours of work so far.
After looking over the model I’ve decided to change some things. I removed the father’s hair and changed the son’s shirt to red. I plan on making a very short animation involving these two characters. The focus is the bond between a father and his son… and make it as cute as possible. It’s a tribute to my own dad. I will start on it.. after I finish the penguin animation, that is.