3d, 3d modeling, animation, art, penguins, Uncategorized

A Penguin’s Short Slide (Short Animation)

A cocky penguin dares himself to slide off a mountain with a steep cliff edge only to hesitate when it’s too late. My first short animation in Blender.  What I thought would only take me a couple days, took almost 2 weeks.

If you enjoyed the animation, please share with friends.

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3d modeling, animals, art, cartoon, concept art

Concept Art for Penguin Pete

penguin pete concept art collage for blog

The concept art I did for Penguin Pete

3d modeling, animals, blender, character, penguins

Penguin Pete ( 3d Model)

penguin-rigg-test penguin

Penguin Pete is a finished 3d model that is completely rigged and ready to be animated. I am going to do a simple 3D animation of him sliding down a mountain on his belly. There will be a funny scene but I don’t want to spoil it.

I made the model with Blender.

3d art, 3d characters, 3d modeling, animation, anthro animals, anthro art, anthropomorphic, art, CGI, character art, character sheet, comic, fantasy, unicorns, web comic

Farley the Unicorn Finshed Model + Lighting test and Animation

unicorn scared freaking out 3d modeling

Farley the unicorn is finally finished. I thought Farley’s face and coloring was making him resemble more of a rhino than a horse. So I remodeled the face to look like a horse. Recreated the tail and horn. changed fur color to gray and painted the textures onto him. I love the look of gray horses with the dark coloring around the muzzle so I included that in his design. Jed is much easier to creative expressions due to his mouth range being in front of the muzzle.

I can finally start ‘Dean and Jed’ (or ‘Jed and Dean’, I haven’t decided which sounds better) I’m keeping it at a two character cast for a while, later I will create a stock sheep character that I can morph into other sheep characters for extras in scenes. I start cranking out something on March 4.

But I have been putting my concept art training on the back burner so I will be working on that for a while. I still have 19 heads to draw *withers in fear*

Total time spent creating Jed: 25 hours.

Created in Carrara, Hexagon, and Daz Studio

Test animation:

3d characters, 3d modeling, Alex and Cruz Project, animation, anthro, anthro animals, art, artist, CGI, dragons, web comic

Chris the Dragon Finished 3D Model + Scene Lighting and Animation Test

smiling anthro 3d dragon cartoon model character 3d humanoid

Chris the dragon is finally finished. I fixed the problem areas in the last model, redesigned the feet and legs, fixed some minor glitches in the hoodie, remodeled the hip area to be more dragon-like, repaired some minor glitches in the face but most importantly painted the textures on him. I took my time on the textures, I wanted a balance between cartoon and realism. This is probably the best 3d character I have completed so far. 3d modeling is a lot of work but you can do alot of experiments and the ability give Chris any pose and expression is so worth it. I did some test renders of Chris in his office. I also did a test animation of him walking around the room. Now all that needs to be finished is Jed the Unicorn and I will be ready to go.

Model made in Carrara, Hexagon, and Daz Studio. Textures painted in Carrara. Total Time Spent on this model: 30 hours.

And the animation

http://youtu.be/tLIXvwjO_AU