A Literal Dragon Warrior. I made this character in Blender. Back in the day when I had hopes and dreams of becoming a 3d modeler for a game developer. Those dreams have be all but been crushed at the moment.
A painting I did with the idea of a centaurish dragon. I think this would be a good painting if I cleaned it up.
Some character sketches I did for a videogame I was designing before I got my job.
A commission piece I worked on for Cal.
It’s done. It’s finished. My final animation project in class.
A very short film on the process of creating a 3D creature. This is not a tutorial. While I wanted to get into more complex topics such as UV mapping and Weight Painting, I was limited to 2 minutes so I could only fit in the basic process. This was my first animated 3d creature I had designed in Cinema4D. It was a fun project. I learned allot from doing this.
The skills I learned in AE and C4D made the class worth it.