A rather sloppy painting of my dragon character Alex. Alex is Copyrighted by me.
Today’s character design is Arron Shepfield. He is a scastctic egotistical owner of a coffee chain but has a big secret regarding his entire planet.
My attempt at designing a troll character that is ‘cute’.
Here is some of the concept art I made for Alex the Goat character that was used in the dancing animated short I did a month ago. I’ve put at least 50 hours of work into this character and will use him in other animated shorts. While I did the animation to hopefully get an interview at CTN Expo (a big animation con) , I still would like to figure out how to share it with others.
Here is the key art that I did for QuickHorror. It will be used at a promotional image for the beta/prototype distribution. I want to give a dark feel. I really wanted to paint the entire monster in the painting but then it take some mystery out of the game. The monster in the game is rendered in a way that you cant get a clear shot of it. I will release a trailer tomorrow, and a press release on Wednesday.
I’m hoping I can upload the game to IndieDB, GameJolt, an another indie game server tonight. It will only have the procedural generated levels but that alone should give a player hours of game play. If enough people like the game, I will Kickstart it. I’m excited and terrified. I’ve never promoted my games before.
Concept art of the monsters in my adventure game. The theme of the monsters is eyeballs. The theme of the environment is teeth. I painted these in Photoshop CC.
The first monster character is the Brute: a buff but slow monster that hunts you during the day, and the Chaser: A nimble fast monster that hunts you down at night.
I’ve already have made the 3d models and are now in the game! I will upload them to sketchfab soon as well as some in game footage of the prototype.
Above is some concept sketch for a character I was going to put in Project Night but later went a different direction. And a random dragon sketch.
It’s been a hellish past 2 months with friends and family moving away, surgery on my nose so I could breathe, loss of a contract, and other things, however, I will be back to posting artwork starting tomorrow. The break has brought some clarity regarding my art. I’m still working on Project Night, and after working on it off and on for 5 months, the prototype is almost complete.
Things I will be doing:
Tomorrow I will be uploading videos on my progress on Project Night.
Simplifying the menus on this site. Adding my 2 demo reels.
I will be working on a new comic/animation project after I finish the prototype. I’m conflicted between 2 ideas and having trouble deciding which one to move forward with. I miss having a project like this. I had some success with Alex and Cruz, so I’m hoping to take what I learned from it and keep moving forward.
Soon will be starting another blog dragondean.wordpress.com that will have more than just art related postings and will talk about my other interests such as video games, programming, my photos, the songs I wrote, cool things that I found, and other misc stuff. Maugryph.com will still be where I post my artwork for now. I plan to post only once or twice a week on DragonDean but with more lengthy writing.
A Chip Izard blog for my music is coming soon as well as a YouTube channel that you can listen to.
Next week I will be making a very small game within 24 hours, just to see if I can.