After looking over the model I’ve decided to change some things. I removed the father’s hair and changed the son’s shirt to red. I plan on making a very short animation involving these two characters. The focus is the bond between a father and his son… and make it as cute as possible. It’s a tribute to my own dad. I will start on it.. after I finish the penguin animation, that is.
Chip Rom the Zekrom and his son. Chip is a quiet and reserved person who resides on the geeky side of the spectrum. He is a single parent of a young rambunctious son, who he loves deeply. His ideal is to be a great father. The son model is based on Chip but with a much larger head with no hair. Remember at the beginning of the year I announced that I was going work on a short film parody using my ‘pokepeople’. I finally have a model finished. I need finish one more pokeperson model more before I can start ‘shooting’ the short. It’s either going to be the grumpy dragonite or the cocky charizard (Those two WIPs I uploaded two weeks ago). retopography is not so fun.
I going back to doing daily paintings. I have no excuse for not doing one painting a day specifically for this blog.
With overloading my self with classes and then a family situation gave me an excuse to stop doing dailies.
but no more
No rules, I will paint whatever I please. I need to enjoy art again.
I probably will paint video game and movie characters for a while. Don’t worry, there will be dragons too
I have the flu right now. I painted a pokemon name Turtwig. I am going to die. good night.
This painting was a experiment into finding the best process to make a convecting value sketch that could be developed later into a finished image. But most importantly, force my brain into thinking just value and form and avoid symbols I had accumulated and would constantly use when I was a cartoonist.
For a week I tried different ways to get into that mode. I finally figured out what works best for me tonight. I’m very excited. I spent 45 minutes on this painting, not bad for a sketch Its not perfect but it dose have weight and form so I am content for now I will continue to do value sketches this way to see how it goes
My method is draw motion line(s), choose vanishing point, shape sketch, test the shapes that they have weight, add a rough proximate where the lighting will hit the object, start rendering, add drop shadows, clean image.
Since starting this head a day painting exercise about a month or two ago, I have painted the heads in greyscale or a single color. This is my first full color portrait in the series. It is of one of my favorite reptiles, the alligator. After seeing these awesome creatures at my local (as in a hour away :O) zoo, I just cant stop drawing them. The first thing I realized about gators is that there is no green in the alligators scales ( the green on the alligator’s chin and neck in this painting is actually bounce light from the grass below him) and how the scales are more of a brownish blue/gray color. I painted the teeth last. It was amazing how friendly the alligator looked without his teeth. After painting the teeth however, well lets just say I would be keeping my distance. Did you know the muscles in a alligators jaws to open it’s mouth are so week that a person could hold the mouth closed single handed without any effort? However the muscle to close it’s mouth are as strong as a vice. One thing is for certain… I won’t be trying it.
Painted in Artrage
Time Spent on Painting: 1 hour
Copyright 2013 Maugryph
The reference image I used is: http://commons.wikimedia.org/wiki/File:Florida_alligator.jpg
A speed portrait I did of artist Anna Schuleit, a artist in New York who paints some nice abstract paintings. Her website is http://annaschuleit.wordpress.com/
I had some issues with the teeth but I think they came out decent.
Time Spent 1 hour
Created in Artrage
Reference photo on http://commons.wikimedia.org/wiki/File:Artist_Anna_Schuleit.jpg uploaded under the CC-SA license by the artist herself.
I painted this in Artrage. I figured out how to used the watercolor brush but halfway decided I didn’t like the look of it so I switched back to the oil brush. There is some mistakes, I made the nose a bit too long. I choose yellow as the color to paint with, it made me look like vampire so after I was done painting it I opened it in Photoshop and adjusted the hue of the painting to have a more natural flesh tone. . And it looks more like a young version of my dad then me. I still liked how it came out though.
Painted in Artrage with a Wacom Tablet then minor fix in Photoshop
Time Spent 1 hour
Copyright 2013 Maugryph/ Dean Scheppel
I was almost tempted to give this post the title ‘Self Portrait as a Alligator’ to continue my silliness from my last post but decided against it.
Speaking of silliness: Deviant Art has now jump started a new dating service called ‘Deviant Heart’: A dating service for artist. This has to be a April Fools joke.. I hope..
I been trying to paint one head each day to improve. I try not to go over a hour for each painting, since this is more a exercise to improve my art. I try to put most of my energy into the main focal area of the face, which is the eyes, eyebrows, nose and mouth. The hair and ears seem to get left behind, hopefully I will get faster so I can start to finish those areas. The reference for this head is one of my friends.
Painted in Photoshop
Time spent: 1 hour
copyright 2013 maugryph
Chris the dragon is finally finished. I fixed the problem areas in the last model, redesigned the feet and legs, fixed some minor glitches in the hoodie, remodeled the hip area to be more dragon-like, repaired some minor glitches in the face but most importantly painted the textures on him. I took my time on the textures, I wanted a balance between cartoon and realism. This is probably the best 3d character I have completed so far. 3d modeling is a lot of work but you can do alot of experiments and the ability give Chris any pose and expression is so worth it. I did some test renders of Chris in his office. I also did a test animation of him walking around the room. Now all that needs to be finished is Jed the Unicorn and I will be ready to go.
Model made in Carrara, Hexagon, and Daz Studio. Textures painted in Carrara. Total Time Spent on this model: 30 hours.
And the animation