demo reels, indie games, Uncategorized

A demo reel of various games I have developed in the last 10 years.

A one minute glimpse into the games I’ve produced, programmed, and designed over the years. Around 18 games are featured. I will upload 5 or 6 of them to GameJolt in the future.

Music by CDK

indie games, Quick Horror, Uncategorized

Quick Horror: A short but challenging survival horror game with light roguelike elements

After struggling with my adventure game for months, I’ve decided to work on some smaller games for a little. This little ‘survival horror’ game started out as a 24hr challenge became so much more. I’ve already plugged in three weeks into this project.

The game should be released by the end of the month

Quick Horror (working title) is a small but difficult adventure game where you must escape to the 8th floor while evading and battling an aggressive monster. You can counter the monster’s randomized attacks with daggers but they are extremely scarce and have limit on how many can be carried at once. Knowing when to flee and when to fight is crucial in Quick Horror.

This game also has a few roguelike elements like randomly generated rooms , making each play-though a little different.

indie games, Project Night, Uncategorized, video game, video game art

Project Night Prototype Footage

So much work yet so much more to do.

Project night is an adventure game I’ve been working on and off for the last four months.I am creating the game with Unity using C# and Mono. All models where made in Blender. Music was made in ThumbJam and Audacity. It still has a way to go. Still has some glitches in the AI.

I have set up an official blog for the game: https://projectnightgame.wordpress.com. That’s a WIP as well.

concept art, indie games, monsters, Project Night, Uncategorized, video game art

Project Night: Monster Concept Art

Concept art of the monsters in my adventure game. The theme of the monsters is eyeballs. The theme of the environment is teeth. I painted these in Photoshop CC.

The first monster character is the Brute: a buff but slow monster that hunts you during the day, and the Chaser: A nimble fast monster that hunts you down at night.

I’ve already have made the 3d models and are now in the game!  I will upload them to sketchfab soon as well as some in game footage of the prototype.

3d art, concept, concept art, dailies, daily art, daily painting, Project Night, Uncategorized

Waterfall Concept: Project Night(D34)

waterfall

Some more concept art for my Project Night project. I was thinking of a waterfall /oasis like area in the mountains of the desert. I haven thought of what events would happen at the waterfall yet.

3d modeling, Project Night, Uncategorized

Wall and prop models for Project Night

Both are WIP, the textures on the pots and rocks might changes. Including the floor/ceiling models (not shown) I’ve spent over 20 hrs on the models so far. I was hoping to knock out a level in a week but getting a new job and doing freelance work, my time is spent.