art, characters, concept art, daily painting, indie games, monsters, painting, project phoenix

Wyvern Hero Concept Art v (Monster 22) (Project Phoenix)

wyvern-concept-mid-painting-attempt4-pose-altered

I wasn’t happy with the last version, it was bothering me. I had to sleep on it to realize my mistake. The lighting is screwed up. Also, wings are usually more translucent. These mistakes where fixed. I’m still not %100 keen with this painting.Wished that I had made the pose more lively, but It should work fine as a ref for my 3d model. I want to make a more dynamic illustration of this critter if I can get the chance.

art, artwork, daily painting, humor, pokemon, video games

Daily Paint 54 – Nerdy Swampert Guy

swampert-stalker

A parody character that I might do a 4 sec short animation with. I will anthropomorphize anything. I have a coffee cup besides me.. I’m temped to anthropomorphize that as well. Somehow I forget to mirror it back during the painting process so the text is inverted..

alligators, animal, animal art, anthro, anthro animals, art, artist, city, humor, humorous, photoshop

Gator merchandiser sketch

20130522-195704.jpg

More character ideas. I’ve been trying to give each character a little story so they are more interesting. This is a alligator merchandiser.

“There once was a gator merchandiser. He resets the shelves at local stores. He always got stuck with resetting the freezer sections of the store. One day he got stuck in a freezer and froze to death. The end”

Ok. So Maybe I exaggerated the freezing to death bit 🙂

Drawn on my iPad using rocreate.

3d, 3d art, 3d characters, 3d modeling, Alex and Cruz Project, anthro, art, comics, dragons, fantasy, sty, web comics

Alec Dragon 3d Model WIP 5-11

3d scalie dragon anthro character oc comic animation serious

Couldn’t Sleep. Decided to work on the 3d model of  Dragon Alec. The actual modeling portion of Alec is almost done. the model consist of  10 various morphs, making it my most complex model yet.  Reworked the face of Alec. It just wasn’t draconian enough. I wanted his face to resemble a more western style dragon. His snout needed to be long and pointed. since I had limited geometry to move around, I pushed it out as far as possible. My only worry is it will make it difficult to make the dragon talk when I animate him. I decided against wings for his design, as it would make him t0o draconic. Like most funny animals, not only does he have to resemble a person but a animal as well, adding wings would lean the scales too much toward the animal side. feet are now dragon like with nails and digitigrade design. Added some fins to the head. I just need give the hands dragon like nails and fix a minor glitch in the ear. Then I can texture and paint the scales.  Will probably jump to Cruz and work on him for a while beforehand.

anthro, anthro dragon, Daily Value Painting, dragon art, dragons, fantasy, furry, paintings

Chris the Dragon (Daily Value Painting)

 

chris-trust-me-Im-a-dragon-4

I draw Chris every so often and I always make such dramatic changes with every revision. I think I have finally found a design that is substantial. This current design would allow him to walk upright and walk like a cat. Kept the scarf but might replace it with a bandana.  Made Chris much more dragon like with the exception of his human like eyes (Chris was once a human in my story, he needs human like expressions with his eyes). I removed the eyebrows, it’s hard to take a dragon seriously with eyebrows, even if it’s a lung. Replaced eyebrows with eyebrow like nubs. Apparently when I get below the torso, I start to get hasty with the rendering. The tail, drop shadow and feet could use some more attention. I added some scale details. Let me know what you think.  I have the most fun value painting (or tonal painting). Value painting is awesome. I enjoy rendering light and shadows. I enjoy doing those lighted sphere exercises they teach you in art class, yes I am strange. I going to do value paintings daily. No time limits, no themes, no speed painting.

Self evaluation

1- treat below the torso with as much attention as the rest of the painting if doing a figure.

2- be more clean with your line work

3-work on adding details to enhance the image and bump it to a professional painting

4- take your time. take breaks from a painting. It’s not a race.

5-Easy on the dragons. Try all sorts of characters and environments.

Experiments

1- try rendering the highlights first instead of the shadows.

2- render interesting backgrounds

3-try compositions with more then 1 to 3 figures.

art, artwork, digital art, human, male, myself, paining, photoshop, pics, self portrait

Self Portrait 4-14

self portrat german america male blue eyes blond hair eagle nose

To be honest. after the last couple blunders, I was getting burned out and discouraged with my portraits. After seeing some of Mary-Q’s self portraits, It encouraged me to continue doing daily portraits. I think the secret to keep being motivated is to experiment with different techniques. I just used a solid round brush. that’s it. No smudging, no custom brushes, no preliminary drawing. It’s almost like less was more and I was able to focus better on the values. I spent about 45 minutes painting this.

Copyright 2013 Maugryph

anthro, anthro dragon, art, artwork, cartoon, characters, color, digital art, dragons, portrait

Portrait of Chris the Dragon

anthro dragon halftone experiment

Portrait my character Chris the dragon, a character that is stuck in my head and refuses to die. This portrait was a experiment to see if I blend the painterly look with halftones,I think it might of worked. I’m happy that I understand lighting now, and I no longer guess when shading. After I finish Becky Wisdom’s portrait tomorrow, next weeks portrait theme will be ‘human faces that have been exaggerated but still look realistic’. Right now I feel frustrated with my art. I have been drawing for the last 6 months learning a more realistic style that concept artist and some illustrators use. When I visit the galleries of more polished and advanced artists and I know the steps and techniques that they used instantly when i look at their images, yet I feel I myself cannot produce something at that nature yet. I will just keep trying to improve. that’s all I can do.

Time spend 1 Hour
Sketchbook Pro and Photoshop

3d, 3d art, 3d character, 3d characters, 3d modeling, 3d sculpting, Alex and Cruz Project, art, artwork, CGI, figure, hexagon, human, male, photoshop, self portrait, wip

Alex 3d Model WIP 4-13-2013

Alex human too 3d model character alter ego character gator 3d character

First rough of the character Alex. The character that represents myself for web comic / animation thingy that I keep restarting. It is a project with my friend. I be doing the art and character design, he will be coloring the comics and promotion, we will both be scripting, animation, and voice acting. This time due to Carrara’s buggyness, I used just Hexagon to create the model and then imported them into DAZ Studio Pro as morphs that where applied directly to the base mesh. I created clothing and hair in Hexagon as well. The hoodie was on my dragon and I just reused it. The pants and shoes are sliced and diced from clothing that came with DAZ. They are simply placeholders until I can make my own shoes and pants or mod them into something decent.  You might be wondering, ‘wasn’t he a gator/dragon in the concept art?’ Yes there was but it doesn’t fit with what we want to do.  I feel human characters are a better fit for this project for now. I still have a dragon model I spent forever on, I will be using it for SOMETHING. I still think gators are awesome.

Update: Updated some text text that didn’t make since. I called him my alter-ego, I think that was incorrect terminology.

Time Spent: 3 hours on this model, so far.

Tools used:
Hexagon for modeling morphs(face and body) and clothing
DAZ studio for applying morphs, and posing
Photoshop painting textures for assembly of renders