animals, art, concept art, dailies, Daily Doodle, daily painting, Uncategorized

Alex the Alligator (D19)

cartoon gator anthro oc character furry sona

I really wanted to draw one of my favorite old characters. If you’ve been following my blog for a while, you have probably seen him a few times. I  went out of my comfort zone and massed (aka blocked in) the shapes without a preliminary line sketch

1+ hour of work which I am ashamed to say is the most I’ve spent on a daily so far this year. Drawn in Manga Studio as always.

I also have a girl named Alix and a dragon named Alex… I need to come up with better names for my characters. Maybe I can rename the gator Chip or something.

Also, what do you think of the redesign of the blog?

 

3d model, 3d modeling, art, characters, fanart, parody

Chip Rom and Son (3d Models – ‘Pokepeople Project’)

father-kissing-his-child

Chip Rom the Zekrom and his son. Chip is a quiet and reserved person who resides on the geeky side of the spectrum. He is a single parent of a young rambunctious son, who he loves deeply. His ideal is to be a great father. The son model is based on Chip but with a much larger head with no hair. Remember at the beginning of the year I announced that I was going work on a short film parody using my ‘pokepeople’. I finally have a model finished. I need finish one more pokeperson model more before I can start ‘shooting’ the short. It’s either going to  be the grumpy dragonite or the cocky charizard (Those two WIPs I uploaded two weeks ago). retopography is not so fun.

3d modeling, art, artist, indies games, project phx

Wyvern Player Character 3d Model WIP (Project Phx)

wyvern-hero-wip

Here is my progress on the main character model for my shooter game. There are some minor UV glitches on the wings but I should have them fixed soon.

anthro, anthro dragon, Daily Value Painting, dragon art, dragons, fantasy, furry, paintings

Chris the Dragon (Daily Value Painting)

 

chris-trust-me-Im-a-dragon-4

I draw Chris every so often and I always make such dramatic changes with every revision. I think I have finally found a design that is substantial. This current design would allow him to walk upright and walk like a cat. Kept the scarf but might replace it with a bandana.  Made Chris much more dragon like with the exception of his human like eyes (Chris was once a human in my story, he needs human like expressions with his eyes). I removed the eyebrows, it’s hard to take a dragon seriously with eyebrows, even if it’s a lung. Replaced eyebrows with eyebrow like nubs. Apparently when I get below the torso, I start to get hasty with the rendering. The tail, drop shadow and feet could use some more attention. I added some scale details. Let me know what you think.  I have the most fun value painting (or tonal painting). Value painting is awesome. I enjoy rendering light and shadows. I enjoy doing those lighted sphere exercises they teach you in art class, yes I am strange. I going to do value paintings daily. No time limits, no themes, no speed painting.

Self evaluation

1- treat below the torso with as much attention as the rest of the painting if doing a figure.

2- be more clean with your line work

3-work on adding details to enhance the image and bump it to a professional painting

4- take your time. take breaks from a painting. It’s not a race.

5-Easy on the dragons. Try all sorts of characters and environments.

Experiments

1- try rendering the highlights first instead of the shadows.

2- render interesting backgrounds

3-try compositions with more then 1 to 3 figures.